![]() Sites should be operational right now and everything should work fine right now. We have no indications that other systems including core distribution was accessed, so there is no immediate cause for concern there. The cause of the intrusion has been found and isolated. Incidentally, when playing SNES games using lr-snes9x-next I also can see small borders (image 6, slightly difficult to see because of artefacts in the photo but most visible at the top of screen). This project exists because Continue reading Server incident resolved I have played with quite a few of the settings in the retroarch.cfg file but to no avail. Remember that this project exists for the benefit of our users, and that we wouldn’t keep doing this were it not for spreading the love to our users. If you’d like to learn more about upcoming releases, please consult our roadmap here. bordersize 0.00 (this setting is for rounded corners, 0 no corners) On my i3-2100T (2.5GHz dual core with HT) + GTX 750Ti machine I have to set the hard gpu sync frames to 1 to get 60fps. ![]() This mod does the following: Reduce/eliminate texture LOD (Level of Detail) Increase draw distances, less pop-in of mappieces and objects Draw some mappieces that were inside the level files but never rendered ingame This mod takes Continue reading RetroArch 1.16.0 release A few additions: bloomunderestimatelevels should be 0.80 (according to the dev) bloomexcess might be a bit high, maybe 0.50. It did not take any development resources away. Continue reading Dark Souls 2: Scholar of the First Sin – InfiniDetail mod It does not seek to alterthe game’s look, it does not add additional lighting, it does not remove spot lights orremove baked shadows. This mod does the following: This mod takes a conservative and disciplined approach. Go the clock icon (sorry, I do not know what the menu label is called), I guess it is for recently run games, which should already list the game you are currently running. Once the game is running, go back into the Quick Menu. ![]() It did not take any development resources away. Open RetroArch, and go to the Quick Menu. ![]()
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